

Overview
Clerics in Dark and Darker are devout champions of the divine, wielding holy power granted by their gods to protect allies and purge evil. They excel at supporting their team with restorative spells and defensive enchantments, while also calling down radiant energy to obliterate undead and corrupted foes. Though capable of donning heavy armor and swinging formidable blunt weapons, their real advantage lies in turning divine energy into tactical dominance.
The Cleric is a battle-hardened servant of the divine. Bound to their god through unbreakable faith, they channel sacred light to shield comrades and banish darkness from the battlefield. Whether it’s healing a fatal wound or smiting undead filth, the Cleric is a frontline support powerhouse with spiritual firepower.
Strengths & Weakness
Strengths | Weaknesses |
---|---|
Can cast powerful healing and protective magic. | Low mobility; slow walking and interaction speeds. |
Gains bonus damage against undead foes via the Undead SlayingUndead Slaying perk. | Attack animations are sluggish, leaving openings. |
Unique ability to revive fallen allies without needing a Sacrificial Altar with ResurrectionResurrection. | Limited ranged attack options. |
Perks & Skill
- Stay vocal: Let your team know when to fall back for heals or when to stay still for buffs.
- Target wisely: Healing and buffs can accidentally hit monsters, corpses, or enemies—aim carefully.
- Pre-buff before PvP: Always cast defensive and offensive buffs before engaging other players.
- Bring campfires: You’ll need them to restore spell slots mid-run—no excuses.
- Hold spells: During tense PvP moments, pre-charge your healing spells and wait for the right timing to release them.
- Exclusive revive: You’re the only class that can bring teammates back from the dead without an altar—use it wisely.
Class Guides Coming Soon
Our class guides are currently in development and will be released shortly. We’re working hard to deliver detailed, high-quality builds – stay tuned!